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[GDI-Bitmaptexthalo

Description: 你可能会认为生成一个带柔和阴影的特效文字与生成一个带光圈的特效文字是完全不同的,其实他们所用到的技术是完全相同的,只是在设置上有些许变化。 在带柔和阴影的效果中,我用到了GDI+中的一些插值模式来生成模糊的文字轮廓,当位图绘制平面放大时,插值模式决定原来某点像素应该怎样和周围的融合。 低质量的插值只是简单的把一个像素变换成同色色块,高质量插值如高质量双线性插值与高质量双三次插值会考虑像素色的平滑与反走样,我发现高质量双线 性插值模式最好。-you may think that a generation with a soft shadow effects of the letter and generate an aperture with the magic words are completely different, they actually have to use the technology is identical, the only set slightly changes. With soft shadows in effect, I used the GDI some of the interpolation model to generate fuzzy outline of the text, when the Bitmap Rendering Large Plane, interpolation mode decision of a point of what should pixels and around integration. Low-quality interpolation just simply put a pixel transform into the same color against a high-quality interpolation such as high-quality and high-quality bilinear interpolation bicubic interpolation will consider pixel color with a smooth anti-aliasing, I found quality bilinear interpolation mode best.
Platform: | Size: 955789 | Author: 陈兴锐 | Hits:

[OpenGL program图行算法

Description: 原代码下载,我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做 通用处理-download the original code, the computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.. Because of the limited energy, the original code did not make any notes. To simplify programming for consideration, in many places designated constant, declined to address GM
Platform: | Size: 417483 | Author: wuxuegang | Hits:

[ADO-ODBCdbutils

Description: 对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做通用处理-of computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc.. Because of the limited energy, the original code did not make any notes. To simplify programming for consideration, in many places designated constant, declined to address GM
Platform: | Size: 4536 | Author: 中国 | Hits:

[GDI-Bitmap计算机图形实验代码

Description: 对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。-of computer graphics programming practice, including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, textures, etc..
Platform: | Size: 45465 | Author: 数据库 | Hits:

[GUI Developrader

Description: 这是一个由java语言实现的模拟雷达屏的小程序,实现了抗锯齿和不闪烁的效果。-This is a java language from the radar screen simulation of small programs to achieve the anti-aliasing and flicker effect.
Platform: | Size: 7111 | Author: 高兴 | Hits:

[OpenGL programAtlantis

Description: 利用opengl和vc++开发的程序,四处游泳的鱼,应用了opengl的反走样技术-use opengl and vc the program, four swimming fish, opengl application of the anti-aliasing technology
Platform: | Size: 101858 | Author: billy | Hits:

[OpenGL programOpenglDraw

Description: OpenGL试验包括基本的点、线、dda、多边形、填充、反走样-OpenGL test including basic point, line, dda, polygons, filled, anti-aliasing
Platform: | Size: 89612 | Author: bwking | Hits:

[Special Effectstuxingdemo

Description: 包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充-including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filled
Platform: | Size: 1802640 | Author: mx | Hits:

[JSP/Javawulines

Description: JAVA 反走样画直线 可在JAVA1.1下使用-JAVA anti-aliasing line drawing can be used in JAVA1.1
Platform: | Size: 15527 | Author: 胡进东 | Hits:

[OpenGL programopengl-montion

Description: 用vc++和opengl开发实现的反走样程序,用两个移动的物体来演示-with vc and borders to achieve the anti-aliasing procedures, the use of two mobile objects to demonstration
Platform: | Size: 98937 | Author: 了了 | Hits:

[ComboBoxDelphiX2000_0717a

Description: 这是一款很早的DirectX控件,原作者(日本人)在2000年7月后就没更新过了。当时只支持DX7 for Delphi5,无硬件加速,3D功能不全,但经众多使用者的改进,目前非官方版本已支持DX8 for Delphi5、6、7、2005,可硬件加速,本人制作的《长沙三打哈》使用了这款控件。本控件特点如下: 1)简单易用,例程丰富。这是当时使用者众多的原因。 2)加速性能不是太好,特别是使用ALPHA效果时速度奇慢,不支持反锯齿。 3)支持图片库和声音库集成,支持精灵(Sprite),对中文的支持较好 4)非官方版本很多,单独控件的改进和游戏例程也较多,但非官方版本之间不全兼容-This one of the early DirectX Controls authorship (the Japanese) in July 2000 after a no updated. It was only support for DX7 Delphi5 without hardware acceleration, 3D dysfunction, But many users of the improvements, the current unofficial version has support for DX8 Delphi5, 6,7, 2005, hardware acceleration, I produced "Changsha Sandaha" This use of the controls. Control of the following features : a) easy to use, rich routines. This was the reason many users. 2) Acceleration performance is not very good, particularly the use of ALPHA effect speed alarmingly and does not support anti-aliasing. 3) support for pictures and the voices of integration, support genies (Sprite), Chinese support for the better 4) many unofficial version, a separate component of the game and improve t
Platform: | Size: 893357 | Author: 袁方成 | Hits:

[OpenGL programmysphere

Description: 这是我自己用OpenGL做的一个程序,有交互控制台,可以自己设置光源,反走样,明暗处理和显示方式等,对学习OpenGL很有帮助-This is for my own use OpenGL to do a procedure, interactive consoles, can set up their own light source. Anti-aliasing, shading and display modes, very helpful to learn OpenGL
Platform: | Size: 92130 | Author: 江晖 | Hits:

[Graph DrawingMy3DConsole03

Description: 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point light sources. Phong illumination model is used.
Platform: | Size: 29696 | Author: 依仔 | Hits:

[Special Effectsbmp

Description: 该项目是用来处理图像跟踪的,完全不依靠Opencv,是通过自己来实现的,包括跟踪。里面有图片的缩小,图片的取反,图片的滤波等等。-The project is designed to deal with image tracking does not rely on Opencv, is achieved through their own, including the follow-up. There are pictures of the narrow, anti-access pictures, pictures of the filter and so on.
Platform: | Size: 6144 | Author: tjjman | Hits:

[GUI DevelopAntiAliasing

Description: 图像的反锯齿,基于GDI+与传统的反锯齿-Anti-aliased images, based on GDI+ and the traditional anti-aliasing
Platform: | Size: 319488 | Author: Wayne | Hits:

[GDI-BitmapImage

Description: 直线的加权反走样算法,用MFC实现,供大家参考学习-The weighted straight-line anti-aliasing algorithms, for your reference
Platform: | Size: 3973120 | Author: 我是谁 | Hits:

[Special Effectsanti-alising-using-line-distance

Description: 如何绘制反走样直线,是采用mfc的接口去模拟反走样直线的绘制,采用的是距离反走样算法-How to draw a straight line anti-aliasing is the interface with mfc to draw the line analog anti-aliasing, using the distance from anti-aliasing algorithm
Platform: | Size: 2311168 | Author: | Hits:

[Special EffectsAnti-alising

Description: 反走样算法的一种,经过测试,是可以运行的算法,采用mfc模拟反走样的算法-An anti-aliasing algorithm, tested the algorithm can be run using the analog anti-aliasing algorithm mfc
Platform: | Size: 1176576 | Author: | Hits:

[Graph programline-anti

Description: 直线的发走样算法,通过距离加权实现反走样-Straight hair aliasing algorithm, weighted by distance to achieve anti-aliasing
Platform: | Size: 2822144 | Author: terryxing | Hits:

[GUI Developthe_clock_anti-aliasing

Description: 计算机图形学 - 时钟反走样 - MFC编程 - 全斜率反走样直线生成-Computer Graphics- Clock anti-aliasing- MFC Programming- Anti-aliasing line generates all the slope
Platform: | Size: 834560 | Author: 征尘 | Hits:
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